This Still Counts as Playing

I’ve been collecting action figures for many years. From Christmas in 1972 through my late 50s (HEY! I’m still in my 50s for a while—listen up!) I’ve loved these plastic warriors and adventurers. The imagination they spark is pure joy.

Play is the work of childhood.” — Jean Piaget

I arrived a little too early for He‑Man and the Masters of the Universe. My sweet spot was the military—and quasi‑military—world of 1/6th‑scale GI Joe figures. By the late 70s I began to “outgrow” toys (more on that later), and my younger brothers took over the jungle expeditions and covert missions. But the imprint was made, and it waited dormant, like the great Cthulhu.

Between the late 70s and early 90s, GI Joe disappeared from U.S. shelves. He lived on elsewhere, though: Action Man in the UK, Combat Man in Japan, Geyperman in Spain, Falcon in South America. The uniform sometimes changed, but the spirit stayed the same.

In the early 1990s, 1/6th‑scale figures made a comeback. Hasbro wasn’t the only game in town anymore—Dragon, Formative International, 21st Century Toys, and BBI all added their own spin on the classic Joe. Even though Hasbro owned the name, “GI Joe” became a kind of generic trademark for the whole category. Seeing these guys return for the first time in fifteen years was the spark.

I reopened that little metaphorical can of worms and became a GI Joe collector again. I didn’t play with them the way I did at six—those days of lying on the floor with a Jeep full of guys taking small‑arms fire and crashing into the couch were over. But that doesn’t mean I stopped playing entirely.

The toys are still inspirational. Each one offers a chance for backstory—a headcanon of who they are and where they fit on the team scattered across my shelves. The adventures are still in there. If you listened at my door, you wouldn’t hear engines roaring or sergeants yelling for everyone to fall back. But you might hear me clicking away at the keyboard. Or you might see me at my desk with an action figure in pieces, being restrung, repainted, or customized.

My process has four steps. First, I imagine a character or situation. Sometimes it’s inspired by a movie, TV show, or book, but more often it’s my own idea. Second, I assemble the physical figure—mixing vintage items with newer products, modifying clothing and equipment however I like. I’m not bound by collector value or “mint in box” preservation. Third, I write the character’s story: who they are, what they do, and how they fit into the world. And finally, I create the visual. My photography skills are, to put it kindly, rudimentary, and my camera equipment is primitive. Anything more specialized than a blurry selfie tests the limits of my abilities. Luckily, technology steps in. A couple of AI image‑generation tools can take my written narrative and produce a surprisingly good representation. It usually takes a few rewrites and revisions, but that’s part of the fun.

 

 

When I’m done, I have a short story, woven into a shared universe of my own creation.  It is then represented by a detailed image. They say a picture is worth a thousand words.

I think that’s true—give or take a few hundred words, anyway.

The pictures aren’t for sale, and the backstories aren’t written for any formal publication. They really aren’t even written for anybody else.  They’re simply my own little projects.

 

But who knows? Maybe someday, I’ll share my toys.

Toph

1/6th of a Barber Shop

The selection of new 1/6th figures on store shelves has been pretty lean, and I don’t foresee the dry spell getting better in the very near future. Also, my room has reached maximum capacity. (Truth be told, it has long surpassed maximum capacity.)  As a result, I’ve been focusing on working with what I already have. I’m getting back into personalizing a few guys; flocking and detailing some of my 1/6th scale heads. I tend to use the military figures plain, but the “Adventure” themed ones get flocked – just my little way of organizing my collection. I figure, if that’s how Hasbro differentiated active duty soldiers from paramilitary adventurers, why reinvent the wheel? Plus, it lets me mix and match duplicate headsculpts into a variety of unique looks. And why limit myself to 4 hair colors?  

I don’t use an electric flocking tool or box – I create the static charge by shaking the flock in a small dollar store plastic squirt bottle, and “puffing” it out in little bursts onto the glue-ready head. I prefer clear Gorilla Glue – it seems to hold better than any of the others I’ve tried. I usually have the head mounted on a dowel or screwdriver handle, but sometimes I leave it attached to the body (especially on the harder to remove ones,) or occasionally, I just hold the loose head in my hand, by the neck (though it makes it more likely to bump the wet glue, requiring a “do over”).

My “high tech” flocking kit.

I thought I’d share my most recent completed works. I particularly like the way flocking looks on sculpted hair figures. The variety really lends itself to some cool experiments with color combinations and fiber lengths, and adds an additional layer of variety. I also experiment with flocking over different colors of painted hair, since a little of it sometimes shows through the lighter colored flock, affecting the final result.

Another way I like to “make it my own” is to occasionally add or remove a scar or tattoo. There are several waterslide decals available on Ebay, made by different companies. Tattoos have themes, like Marine Corps, Russian mafia, tribal symbols, Viking runes, and old style nautical (just to name a few.)  Although the flash on the photo makes it a little more obvious, once it’s applied and coated with a clear matte varnish, they really are pretty convincing in person.

Have any recommendations for customizing your crew? Shoot me a message, or comment and share it with the group!

-Toph